Producer
Praelium is a first person, multi-player spell casting game that uses speech recognition for casting. The game includes both two and three word combinations to determine the resulting spell. Implemented in the game are 15 keywords creating over 80 different spells. The game includes three different playable game types: Free-for-all, Team Deathmatch, and Node Control.
- Team framework:
- 1 Producer
- 2 Engineers
- 2 Designers
- 5 Artists
- Development period: 8 months.
- Engine used: Torque Game Engine
- Communicate with all team members.
- Creating a gantt chart with assigned work and times.
- Coordinating effective use of staff throughout the development process.
- Overseeing work.
- Running and Planning Meetings.
- Presenting game to executive producers.
- Reviewing milestones and work tickets.
- Reviewing Art, Design, and Engineering with leads.





