Producer and Designer
Herman and the Hammer was an original game idea thought up by the team working on it. The player controls Herman, a farmer with land problems. One day Herman is knocked on the head by his trusty hammer and begins hallucinating about a two-headed cow that is trying to take his house from him. The game is centered around the player destroying everything in their path in order to fight the two-headed cow. Herman and the Hammer was created in the UT3 editor and had a 4 month development period to its alpha before it was put on an indefinite hiatus.
Resposibilites as:
Producer
- Communicate with all team members.
- Creating a gantt chart with assigned work and times.
- Overseeing work.
- Running and Planning Meetings.
- Presenting game to executive producers.
- Reviewing milestones and work tickets.
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Designer
- Work with lead designer to clearly communicate design ideas.
- Work with lead designer on level design and obstacle implementation.
- Communicate with artists about art assets needed.
- Create trailer for game presentations.
- Create and impliment sounds into the game.